Terraria texture and skin resource packs
Find texture, music and resource packs through the official Workshop; individual packs are community-made.
- Platform · compatibility
- Steam PC edition with resource-pack support
- Languages
- Depends on the pack
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Find texture, music and resource packs through the official Workshop; individual packs are community-made.
Expands the stash to a 16×13 grid using D2RMM. Move overflow items before removing the mod.
Expands the carried inventory to 13×8. Separate from stash expansion; check combinations with other inventory UI mods.
Customize ground-item name colors by type. Inventory and stash tooltip colors and drop rates are unchanged.
Displays item level in item names using D2RMM. Item level is different from the character level required to equip an item.
Provides two alternative looks per class described at release. Apply the D2RMM loader with your chosen texture files.
Use the Horadric Cube to dye weapons, armor, helms and shields. Default recipes use an item plus 3 Perfect Gems or Skulls; removal uses the item plus 3 Antidote Potions.
Changes the look of Act 2 mercenary Emilio with a helm, heavy armor and spear. His actual equipment and stats are unchanged.
An overhaul of items, crafting, skills and convenience features. This manual guide uses the GitHub 3.0.11 release, separately from Nexus 3.0.12.
Reduces rendering work when Minecraft is inactive or running on battery, with configurable frame-rate and sound behavior. This is a client-only mod.
Adds configurable tree-felling modes and tool-wear settings. It can run on the server alone, except for features that also need a matching client.
Adds wearable, placeable backpacks with storage tiers, upgrade slots and fluid tools. Match the game release and required dependencies before installing.