存檔

新聞存檔

保留原文與來源地區。

目前列表
Ubisoft Implements Staff Reductions and Closes RedLynx Studio
Multi-platform新聞昨天
手機其他0 次閱讀

Ubisoft Implements Staff Reductions and Closes RedLynx Studio

Ubisoft is continuing its organizational restructuring through significant layoffs and studio closures. The company is cutting 70 positions from the Ubisoft Singapore team, which developed the pirate-themed title Skull and Bones, while simultaneously shutting down the Finnish studio RedLynx.

IGN Brazil · 遊戲媒體 · 巴西查看重點
Microsoft Announces Compact XBOX Nano Controller
Multi-platform新聞昨天
主機其他0 次閱讀

Microsoft Announces Compact XBOX Nano Controller

Microsoft has officially unveiled the XBOX Nano Controller, a new peripheral designed with a significantly reduced form factor. This model aims to improve portability and cater specifically to younger players, individuals with smaller hands, or users who frequently game while traveling.

Eurogamer Portugal · 遊戲媒體 · 葡萄牙查看重點
Former Disco Elysium Developers Announce New RPG Red Rooster
Multi-platform新聞昨天
手機角色扮演0 次閱讀

Former Disco Elysium Developers Announce New RPG Red Rooster

The development team Summer Eternal, comprised of former Disco Elysium staff, has unveiled their debut project titled Red Rooster. Described as an incendiary RPG, the game focuses on a narrative where players must navigate a complex investigation within a unique political landscape.

VidaExtra · 遊戲媒體 · 西班牙查看重點
Funcom confirms new layoffs and the stepping down of its CEO as it focuses on Conan Exiles and Dune Awakening
Multi-platform新聞昨天
多平台其他0 次閱讀

Funcom confirms new layoffs and the stepping down of its CEO as it focuses on Conan Exiles and Dune Awakening

Funcom has officially initiated a corporate restructuring process, narrowing its strategic focus exclusively toward the survival sandbox titles Conan Exiles and Dune: Awakening. This shift in operational priority is intended to align the company's resources with the long-term development and maintenance of these two specific projects.

MassivelyOP · 遊戲媒體 · 美國查看重點
Living world, god-mind or "something far more terrifying": Etre is an eye-melting, Control-inspired action game about reshaping a cosmic brain
Multi-platform新聞昨天
多平台動作0 次閱讀

Living world, god-mind or "something far more terrifying": Etre is an eye-melting, Control-inspired action game about reshaping a cosmic brain

Studio Lifeforms has unveiled Etre, a third-person action adventure game where players control a caped starjumper named Xyle. The protagonist journeys to Orbis, a planet-sized cosmic intelligence, to locate his lost love, Atel. Players must navigate an interconnected labyrinth of luminous architecture while deciding the ultimate fate of this awakening consciousness.

Rock Paper Shotgun · 遊戲媒體 · 英國查看重點
Mosqitter is turning its mosquito traps into an AI-powered surveillance network
Multi-platform新聞昨天
多平台其他2 次閱讀

Mosqitter is turning its mosquito traps into an AI-powered surveillance network

Pennsylvania-based startup Mosqitter is evolving its chemical-free mosquito trap technology into an AI-driven surveillance network. The company, which currently operates over 5,000 devices across five continents, aims to provide early warnings for emerging disease risks by tracking mosquito species and population changes.

TechCrunch · 遊戲媒體 · 美國查看重點

COMMUNITY NOTICE

無法發佈

內容含有禁止使用的詞語。

請修改內容後再試一次。

登入

登入

使用 Google 繼續
或使用電子郵件

客服中心

請告訴我們遇到的問題或疑問。無須登入即可詢問。

我們儲存您的姓名、電子郵件、內容及登入時的帳戶資訊以處理詢問,僅供管理員查閱。提交180天後列入自動刪除範圍。請勿提供密碼、卡號或身分證件等敏感資訊。 隱私說明

選用的分析 Cookie 用於了解網站使用情況。拒絕不影響登入或瀏覽。廣告同意由 Google 另行管理。

隱私權政策