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Bluesky’s AI tool now lets you make games and apps to share on social
Multi-platform新聞2026年10月15日
多平台其他6 次閱讀

Bluesky’s AI tool now lets you make games and apps to share on social

Bluesky has expanded the capabilities of its Attie AI tool, which originally debuted earlier this year to assist users in building custom feeds. The platform now enables creators to develop small social applications, including games, polls, and dashboards, which can be shared as standalone websites.

The Verge · 遊戲媒體 · 美國查看重點
CD Projekt Red and Studio Trigger Preview Cyberpunk: Edgerunners Season 2
Multi-platform新聞2026年10月15日
多平台其他6 次閱讀

CD Projekt Red and Studio Trigger Preview Cyberpunk: Edgerunners Season 2

CD Projekt Red and Studio Trigger recently held a preview event for Cyberpunk: Edgerunners Season 2, which is scheduled for release on 20. Producer Satoru Honma and Studio Trigger executive vice president Yoshiki Usa attended the event to discuss the upcoming series, emphasizing that it should be viewed as a new story rather than a direct sequel.

GameToc · 遊戲媒體 · 南韓查看重點
A new Barracuda V2 Pro swims in from Razer
Multi-platform新聞2026年10月15日
多平台其他6 次閱讀

A new Barracuda V2 Pro swims in from Razer

Razer has officially unveiled the Barracuda V2 Pro, a new multi-platform wireless gaming headset designed to transition seamlessly between desktop, console, mobile, and handheld environments. According to Barrie Ooi, Head of PC Gaming Division at Razer, the device aims to provide a single, comprehensive audio solution for gamers throughout their entire day.

GamingTrend · 遊戲媒體 · 美國查看重點
SEGA Withdraws Total War: Shogun 2 - Complete Edition Following Negative Reception
Multi-platform新聞2026年10月15日
多平台其他6 次閱讀

SEGA Withdraws Total War: Shogun 2 - Complete Edition Following Negative Reception

SEGA and Creative Assembly have removed Total War: Shogun 2 - Complete Edition from digital storefronts following widespread backlash. The companies acknowledged that the release failed to meet player expectations and internal quality standards. While the new edition is being sent back to the development phase, owners who already purchased the title retain access to the game.

3DJuegos · 遊戲媒體 · 西班牙查看重點
Activision Confirms Brand New Call of Duty Subfranchise Is in the Works, Leading to Rampant Fan Speculation
Multi-platform新聞2026年10月15日
多平台其他0 次閱讀

Activision Confirms Brand New Call of Duty Subfranchise Is in the Works, Leading to Rampant Fan Speculation

Activision is currently developing a brand new Call of Duty subfranchise, signaling a potential shift away from the established Modern Warfare and Black Ops series. Chief Marketing Officer Tyler Bahl confirmed this development in an interview with The Game Business, emphasizing that the company aims to prioritize innovation over relying on legacy titles.

IGN India · 遊戲媒體 · 印度查看重點
Activision Confirms Brand New Call of Duty Subfranchise Is in the Works, Leading to Rampant Fan Speculation
Multi-platform新聞2026年10月15日
多平台其他0 次閱讀

Activision Confirms Brand New Call of Duty Subfranchise Is in the Works, Leading to Rampant Fan Speculation

Activision is currently developing a brand new Call of Duty subfranchise, signaling a potential shift away from the established Modern Warfare and Black Ops series. Chief Marketing Officer Tyler Bahl confirmed this initiative in an interview with The Game Business, emphasizing that the company aims to prioritize innovation over relying on legacy titles.

IGN Southeast Asia · 遊戲媒體 · 新加坡查看重點
World of Warcraft: Forever devs say gear upgrades will stay relevant 'for a long, long time': 'It's very much our intention to try wherever we can to not invalidate old content'
PC發售2026年10月15日
PC動作0 次閱讀

World of Warcraft: Forever devs say gear upgrades will stay relevant 'for a long, long time': 'It's very much our intention to try wherever we can to not invalidate old content'

Developers of World of Warcraft: Forever, the upcoming Classic+ experience, intend to keep gear relevant for a long time by avoiding the rapid power inflation seen in modern expansions. Vice president Ion Hazzikostas noted that the team aims to prevent the frequent invalidation of old content, favoring a gradual progression system where items from different tiers coexist.

PC Gamer · 遊戲媒體 · 英國查看重點

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