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Following the release of Gears of War: E-Day on Xbox Series X|S and PC, developer The Coalition is looking toward the future of the franchise. With the previous installment, Gears 5, launching in 2019, the studio is addressing concerns regarding the lengthy development gaps between entries.

Studio head Mike Crump stated that E-Day establishes a strong foundation for the series. He explicitly noted that subsequent titles will not require as much time to produce as the current project, allowing for a more efficient development pipeline moving forward.

Crump emphasized that the studio maintains significant institutional knowledge, with leadership teams having collaborated for over 20 years. This continuity is viewed as a vital asset for the team's stability and future productivity.

Despite these goals, the studio faces an uncertain landscape amid broader Xbox organizational shifts. While The Coalition has avoided major layoffs so far, the long-term future of the series remains tied to the commercial success of E-Day as an Xbox exclusive.

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