Archive

News archive

Original text and source region are preserved.

Current listings
I want to love the new Castlevania, but it just feels a little off
Multi-platformNewsyesterday
Multi-platformOther0 reads

I want to love the new Castlevania, but it just feels a little off

PC Gamer reviewer reports that Castlevania: Belmont's Curse, developed by Evil Empire, provides an enjoyable experience that improves as players progress toward Dracula's Castle. Despite the studio's pedigree, the author notes the game is not the definitive success expected, citing technical hurdles and inconsistent design choices.

PC Gamer · Gaming media · United KingdomRead context
Xbox Considers Making Fallout, Elder Scrolls, and Minecraft Exclusive
Multi-platformNewsyesterday
ConsoleOther0 reads

Xbox Considers Making Fallout, Elder Scrolls, and Minecraft Exclusive

Microsoft is currently exploring the possibility of making major franchises, including Fallout, The Elder Scrolls, and Minecraft, exclusive to its own platforms. This potential shift in strategy is being evaluated through a survey distributed to a subset of Xbox users participating in the Insider Program.

Polygon · Gaming media · United StatesRead context
Microsoft Establishes XBOX LABS to Explore Community-Driven Game Innovation
Multi-platformNewsyesterday
ConsoleOther0 reads

Microsoft Establishes XBOX LABS to Explore Community-Driven Game Innovation

Xbox CEO Asha Sharma has announced the formation of XBOX LABS, a new organization dedicated to exploring the potential of emerging technologies in gaming. The initiative focuses on revitalizing legacy titles and supporting player-led creativity, specifically addressing recent trends where users are rapidly decompiling and porting games to new platforms like Apple Silicon or browsers.

GameBusiness.jp · Gaming media · JapanRead context
Ubisoft To Cut Close to 100 Jobs in Latest Round of Layoffs
PCNewsyesterday
PCOther0 reads

Ubisoft To Cut Close to 100 Jobs in Latest Round of Layoffs

Ubisoft is preparing for additional staff reductions at its German locations, according to a report from The Game File. This follows a previous wave of layoffs that impacted hundreds of employees across various studios in Europe and America. The company has engaged in discussions with the Works Council regarding a voluntary departure plan for affected staff.

TechPowerUp · Gaming media · United StatesRead context
Ubisoft Announces Workforce Reductions Across German Studios
Multi-platformNewsyesterday
Multi-platformOther0 reads

Ubisoft Announces Workforce Reductions Across German Studios

Ubisoft has announced plans to eliminate approximately 100 positions within its German operations. The affected locations include studios in Dusseldorf, Berlin, and Mainz. To mitigate direct layoffs, the company is currently seeking voluntary departures through financial compensation packages.

Eurogamer Portugal · Gaming media · PortugalRead context
Developer Creates AI-Powered Virtual Cycling System Using Real-World Route Data
Multi-platformNewsyesterday
Multi-platformOther0 reads

Developer Creates AI-Powered Virtual Cycling System Using Real-World Route Data

A developer has created a custom virtual cycling application that generates realistic route visuals using AI video generation models, including MiniMax H3 and LTX 2.5. By utilizing Mapillary street-level imagery as anchor points, the system generates video segments to bridge gaps between locations, allowing users to cycle through specific real-world routes from home.

GameBusiness.jp · Gaming media · JapanRead context
Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”
Multi-platformNewsyesterday
Multi-platformAction0 reads

Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”

Developer Auroch Digital enlisted composer Mick Gordon to create a “big and bombastic” soundtrack for the climactic boss fight in Warhammer 40,000: Boltgun 2. Gordon, known for his work on Doom, sought to provide a unique musical voice for the sequel’s final encounter, which features a scale not present in the first game.

IGN India · Gaming media · IndiaRead context
Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”
Multi-platformNewsyesterday
Multi-platformAction0 reads

Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”

Developer Auroch Digital enlisted composer Mick Gordon to create music for the climactic boss fight in Warhammer 40,000: Boltgun 2. Gordon, known for his work on the Doom series, sought to provide a "big and bombastic" sound for the sequel's final encounter, which features a scale not present in the original title.

IGN Southeast Asia · Gaming media · SingaporeRead context
CedarDB wants one database to handle both transactions and analytics, as AI agents raise the stakes
Multi-platformNewsyesterday
Multi-platformAction0 reads

CedarDB wants one database to handle both transactions and analytics, as AI agents raise the stakes

Munich-based database engine CedarDB is addressing the traditional divide between operational and analytical databases. CEO Moritz Sichert notes that the platform, which emerged from a decade of development, is designed to handle both transaction records and complex analytical queries simultaneously, a capability increasingly relevant for agentic AI.

TechCrunch · Gaming media · United StatesRead context

COMMUNITY NOTICE

Unable to publish

Your content contains a prohibited word.

Please edit your content and try again.

Sign in

Sign in

Continue with Google
or email

Customer support

Tell us about an issue or ask a question. You can submit without signing in.

Your name, email, message and signed-in account details are stored to handle your enquiry, accessible only to administrators. Enquiries become eligible for automatic deletion 180 days after submission. Do not include passwords, card numbers or identity documents. Privacy notice

Optional analytics cookies help us understand site usage. Rejecting them does not affect login or browsing. Advertising choices are managed separately by Google.

Privacy policy