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《魔界戰記》製作人新川宗平拒絕使用 AI 寫作
Multi-platform新聞2026年9月29日
多平台其他1 次閱讀

《魔界戰記》製作人新川宗平拒絕使用 AI 寫作

Sohei Niikawa, the creator behind classic titles like Disgaea: Hour of Darkness and Rhapsody: A Musical Adventure, has stated that he has no interest in using generative AI to write stories. In a statement to Dengeki Online, Niikawa explained that while he views AI strictly as a tool for improving productivity where applicable, mass production is not his goal.

Gamereactor Norway · 遊戲媒體 · 挪威查看重點
《魔界戰記》製作人將所有劇情決定權都掌握在自己手中
Multi-platform新聞2026年9月29日
多平台其他1 次閱讀

《魔界戰記》製作人將所有劇情決定權都掌握在自己手中

曾打造《魔界戰記:黑暗午後》和《狂熱音樂冒險》等原創作品的日本遊戲製作人新川宗平,最近在接受《Dengeki Online》採訪時,透過機器翻譯談了他對生成式人工智慧的看法。新川表示,他並不認為生成式AI是對遊戲開發的威脅,而是將其視為在適當情況下提高生產力的有用工具。

Gamereactor UK · 遊戲媒體 · 英國查看重點
Sony announces God of War Laufey with a release date set for 2027
Multi-platform新聞2026年9月29日
多平台動作3 次閱讀

Sony announces God of War Laufey with a release date set for 2027

Sony has officially announced God of War Laufey, revealing that the title is scheduled to be released in the year 2027. The publisher confirmed that pre-orders for the upcoming game will open on Tuesday, September 29, ahead of the official launch date on February 16, 2027.

Gamereactor Denmark · 遊戲媒體 · 丹麥查看重點
God of War Laufey Release Date and Pre-order Details Announced
Multi-platform新聞2026年9月29日
多平台動作3 次閱讀

God of War Laufey Release Date and Pre-order Details Announced

Sony has officially confirmed that God of War Laufey is scheduled for release on February 16, 2027. The title marks a significant shift for the franchise, as it will be the first main entry to feature Faye, also known as Laufey the Just, as the protagonist instead of Kratos.

Gamereactor Norway · 遊戲媒體 · 挪威查看重點
Control Resonant Brings Supernatural Manhattan and Gravity-Defying Combat to PlayStation 5
PlayStation新聞2026年9月29日
主機其他2 次閱讀

Control Resonant Brings Supernatural Manhattan and Gravity-Defying Combat to PlayStation 5

Control Resonant is slated as a 2026 title on PlayStation 5, featuring gravity-defying sequences, memorable boss fights, and a distinct vision of Manhattan. Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov discussed the inspiration behind the sequel's artistic direction, characters, and environments.

PlayStation.Blog Italy · 官方公告 · 義大利查看重點
Control Resonant Art Direction and Manhattan Vision Detailed by Remedy
PlayStation新聞2026年9月29日
主機其他2 次閱讀

Control Resonant Art Direction and Manhattan Vision Detailed by Remedy

Control Resonant is available now on PlayStation 5, distinguishing itself with gravity-defying environments, memorable boss fights, and a unique take on Manhattan. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov detailed the inspirations behind the game's art direction, characters, and environments.

PlayStation.Blog France · 官方公告 · 法國查看重點
CONTROL Resonant Brings Paranormal Manhattan to PlayStation 5
PlayStation新聞2026年9月29日
主機其他2 次閱讀

CONTROL Resonant Brings Paranormal Manhattan to PlayStation 5

CONTROL Resonant is slated to arrive on PlayStation 5 as an expansive title developed by Remedy. The development team features Anne-Marie Grönroos as lead level designer, Elmeri Raitanen as art director, and Sergey Mohov as lead gameplay designer, who collectively shaped the game's striking artistic direction and setting.

PlayStation.Blog Spain · 官方公告 · 西班牙查看重點
How Control Resonant’s art design and tech shaped its bosses, paranaturally-twisted Manhattan and more
PlayStation新聞2026年9月29日
主機其他2 次閱讀

How Control Resonant’s art design and tech shaped its bosses, paranaturally-twisted Manhattan and more

Released last week on PlayStation 5, Control Resonant is a new title from Remedy that features gravity-defying combat and a unique interpretation of Manhattan. The development team focused on creating a grounded experience for the protagonist, Dylan, emphasizing the physical effort and disorientation involved in his supernatural abilities.

PlayStation.Blog US · 官方公告 · 美國查看重點

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