
Deadlock 新更新(9/29)- 不夜城。六名新英雄。全新視覺更新。全新 HUD 更新。便利性更新。還有更多!
MOBA 與射擊遊戲混合新作《Deadlock》迎來了一次大型內容更新,主題為「不夜城」。根據論壇討論,這個修補程式是自 1 月份「舊神,新血」發布以來最大規模的更新。此次更新推出了六名新英雄、一位名為「經紀人」的神祕人物,以及對地圖和中立元素的大幅視覺升級。
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MOBA 與射擊遊戲混合新作《Deadlock》迎來了一次大型內容更新,主題為「不夜城」。根據論壇討論,這個修補程式是自 1 月份「舊神,新血」發布以來最大規模的更新。此次更新推出了六名新英雄、一位名為「經紀人」的神祕人物,以及對地圖和中立元素的大幅視覺升級。

《魔界戰記:暗黑之子》與《Rhapsody: A Musical Adventure》的創作者新川宗平在接受電擊Online採訪時表示,他對使用生成式AI為遊戲編寫故事毫無興趣。雖然他將AI視為一種生產力工具,且不認為它對遊戲開發構成直接威脅,但他堅決劃清界線,反對任何侵權與非法應用,無論效率如何提升。

曾打造《魔界戰記:黑暗午後》與《音樂小天使》等原創作品的新川宗平表示,他對使用生成式 AI 來撰寫故事毫無興趣。在接受《電擊Online》採訪時(相關評論透過機器翻譯傳達),新川澄清說,雖然他將 AI 視為提高效率的工具,但他拒絕讓這項技術為他的遊戲撰寫劇本或塑造角色。

Sohei Niikawa, the creator behind classic titles like Disgaea: Hour of Darkness and Rhapsody: A Musical Adventure, has stated that he has no interest in using generative AI to write stories. In a statement to Dengeki Online, Niikawa explained that while he views AI strictly as a tool for improving productivity where applicable, mass production is not his goal.

曾打造《魔界戰記:黑暗午後》和《狂熱音樂冒險》等原創作品的日本遊戲製作人新川宗平,最近在接受《Dengeki Online》採訪時,透過機器翻譯談了他對生成式人工智慧的看法。新川表示,他並不認為生成式AI是對遊戲開發的威脅,而是將其視為在適當情況下提高生產力的有用工具。

Sony has officially announced God of War Laufey, revealing that the title is scheduled to be released in the year 2027. The publisher confirmed that pre-orders for the upcoming game will open on Tuesday, September 29, ahead of the official launch date on February 16, 2027.

Sony has officially confirmed that God of War Laufey is scheduled for release on February 16, 2027. The title marks a significant shift for the franchise, as it will be the first main entry to feature Faye, also known as Laufey the Just, as the protagonist instead of Kratos.

Sony 已正式宣布,《戰神:勞菲》預定於 2027 年 2 月 16 日發售。標準版與數位豪華版的預購將於當地時間 9 月 29 日星期二上午 10:00 開跑。

Sony has officially announced that pre-orders for God of War Laufey will commence on Tuesday, September 29 at 10am local time. The title is scheduled for a full release on February 16, 2027.

Control Resonant stands out as a major highlight for the PlayStation 5 in 2026. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov discussed the artistic vision behind the sequel's characters, bosses, and environments.

Control Resonant is slated as a 2026 title on PlayStation 5, featuring gravity-defying sequences, memorable boss fights, and a distinct vision of Manhattan. Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov discussed the inspiration behind the sequel's artistic direction, characters, and environments.

Control Resonant is available now on PlayStation 5, distinguishing itself with gravity-defying environments, memorable boss fights, and a unique take on Manhattan. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov detailed the inspirations behind the game's art direction, characters, and environments.