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RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
Multi-platform新聞4 天前
主機其他0 次閱讀

RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

Ludeon Studios has announced that the colony simulation game RimWorld will transition from the Unity engine to the developer's proprietary Waylith Engine in the upcoming 1.7 update. The studio claims the game will maintain its visual and gameplay identity while delivering performance gains ranging from two to three times faster.

Rock Paper Shotgun · 遊戲媒體 · 英國查看重點
Project Zomboid Sees Resurgence With 305,000 Sales Following Major Update
Multi-platform新聞4 天前
PC其他0 次閱讀

Project Zomboid Sees Resurgence With 305,000 Sales Following Major Update

The Indie Stone's survival title Project Zomboid has experienced a significant commercial resurgence, selling 305,000 copies on Steam during September. According to data from Ampere Analysis, this performance placed the veteran game among the top ten best-selling titles on the platform for the month, outperforming numerous recent releases.

Vandal · 遊戲媒體 · 西班牙查看重點
Steam四人易碎品快遞《Handle with Care!》 無論棺材炸彈都要平安送到家
Multi-platform新聞4 天前
PC其他0 次閱讀

Steam四人易碎品快遞《Handle with Care!》 無論棺材炸彈都要平安送到家

Developer PlayFusion has released Handle with Care!, a cooperative party game for up to four players, on the Steam platform. The title challenges teams to navigate chaotic streets while transporting fragile and dangerous cargo to ensure successful deliveries without destroying the town.

4Gamers Taiwan · 遊戲媒體 · 台灣查看重點
"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems
Multi-platform新聞4 天前
多平台模擬0 次閱讀

"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems

Glen Schofield, co-creator of Dead Space, has publicly criticized Krafton for the troubled development and release of The Callisto Protocol. Schofield claims the publisher rescinded a promised three-month development extension, forcing the studio to launch the title in December 2022 instead of March 2023.

Eurogamer · 遊戲媒體 · 英國查看重點
Arc System Works Announces BlazBlue Central Fiction for PlayStation 5
Multi-platform新聞4 天前
主機其他0 次閱讀

Arc System Works Announces BlazBlue Central Fiction for PlayStation 5

Arc System Works has officially announced that the 2D fighting game BlazBlue Central Fiction is coming to PlayStation 5 as a native version. This release marks a new milestone for the title, which originally debuted in 2015 across arcades, PlayStation 3, PlayStation 4, and PC, followed by a 2019 release on Switch.

Vandal · 遊戲媒體 · 西班牙查看重點
Roblox Simplifies Game Publishing and Adds Early Tester Feature
Multi-platform新聞4 天前
多平台其他0 次閱讀

Roblox Simplifies Game Publishing and Adds Early Tester Feature

Roblox has announced the rollout of a streamlined publishing process and an "Invite Early Testers" feature for its developer community. These updates, previously previewed at the Roblox Developers Conference, aim to simplify the workflow and encourage the creation of more new titles on the platform.

INSIDE · 遊戲媒體 · 日本查看重點

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