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Microsoft Establishes XBOX LABS to Explore Community-Driven Game Development
Multi-platform新聞4 天前
主機其他0 次閱讀

Microsoft Establishes XBOX LABS to Explore Community-Driven Game Development

Xbox CEO Asha Sharma has announced the formation of XBOX LABS, a new organization dedicated to exploring the potential of emerging technologies in gaming. The initiative focuses on leveraging past titles and supporting player creativity, specifically addressing recent trends where users are rapidly porting and modifying games.

Game*Spark · 遊戲媒體 · 日本查看重點
Chandler Riggs Announces Resident Evil Fan Film Featuring Baker Family Plot
Multi-platform新聞4 天前
多平台其他0 次閱讀

Chandler Riggs Announces Resident Evil Fan Film Featuring Baker Family Plot

Actor Chandler Riggs has officially announced a fan-made film adaptation based on the Resident Evil franchise. In an interview with IGN, Riggs described the project as a race against time to surpass the recent Resident Evil work by Zach Cregger, which has already garnered positive feedback from critics.

Gamebrott · 遊戲媒體 · 印尼查看重點
Blind Descent Survival Game Announces Early Access Launch
Multi-platform新聞4 天前
多平台恐怖10 次閱讀

Blind Descent Survival Game Announces Early Access Launch

Developer Pokuch has officially confirmed that the open-world survival game Blind Descent will enter early access on Steam. The title follows an expedition team searching for missing colleagues on Mars, where their mission quickly shifts into a desperate struggle for survival within an alien environment.

Gamebrott · 遊戲媒體 · 印尼查看重點
1999 Tokoyo Building Horror Adventure Launches November 10
Multi-platform新聞4 天前
多平台恐怖0 次閱讀

1999 Tokoyo Building Horror Adventure Launches November 10

Kodansha Game Creators' Lab announced that the neo-nostalgic horror adventure game 1999 Tokoyo Building will launch on November 10 for PC via Steam. The story follows an amnesiac boy named Akira Hiruyuki who, after being caught attempting a burglary, is forced to work for free at a dilapidated indoor amusement park where people reportedly vanish.

AUTOMATON · 遊戲媒體 · 日本查看重點
New Glitch in The Legend of Zelda: Ocarina of Time Allows Players to Defeat Bosses Without Required Items
Multi-platform新聞4 天前
多平台其他0 次閱讀

New Glitch in The Legend of Zelda: Ocarina of Time Allows Players to Defeat Bosses Without Required Items

A newly discovered glitch in the 1998 action-adventure game The Legend of Zelda: Ocarina of Time is impacting speedrunning communities. Reported by ZFG, the exploit allows players to bypass traditional combat requirements for specific bosses, such as Volvagia and Ganondorf, by manipulating attack attribute data.

AUTOMATON · 遊戲媒體 · 日本查看重點
放置盲盒新作《蠟筆小新:GO!》正式推出 同步推出多項開服限定活動
Multi-platform發售4 天前
多平台其他1 次閱讀

放置盲盒新作《蠟筆小新:GO!》正式推出 同步推出多項開服限定活動

The mobile game Crayon Shin-chan: GO! officially launched today, introducing a unique idle blind box gameplay mechanic. Players can accumulate resources while offline, as characters continue to battle automatically. Upon logging back in, users can collect their progress and experience the excitement of opening virtual blind boxes to obtain various equipment, items, and character growth materials.

Bahamut GNN · 遊戲媒體 · 台灣查看重點

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