翻译自 EnglishCapcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine — ‘Our Goal Is a Future Where We Create Games Together With AI’
IGN India · 来源
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卡普空宣布了一项重大计划,通过名为 REX 的多阶段改进项目,将其 RE Engine 转型为 AI 生成游戏引擎。 该计划由程序员石田聪在 10 月 2 日举行的 Capcom Open Conference RE: 2026 技术大会上提出。
据 GameBiz 报道,REX 项目旨在解决因游戏规模庞大、员工人数众多以及需要将人工智能整合到工作流程中而带来的开发挑战。 卡普空选择逐步升级 RE Engine,而不是从零开始构建新引擎。
REX 系统将整个引擎统一在一种通用编程语言下,以辅助人类使用并提升 AI 的理解能力。 卡普空澄清说,虽然 AI 将优化图形、声音和编程方面的生产力,但公司不会使用 AI 来大规模生成游戏资产。
REX 程序的部分内容正在开源,用于训练人工智能。 在这一技术推动之前,卡普空经历了一段繁忙时期,近期不仅制作了多款广受好评的游戏,还在筹备即将推出的电影改编作品。
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