
Fate/Extra Record 表现尚可,尽管它曾深陷开发地狱
Fate/Extra Record 此前曾面临开发障碍,当时万代南梦宫退出了发行商行列,导致游戏无限期推迟。
存档
保留原文与来源地区。
当前列表
Fate/Extra Record 此前曾面临开发障碍,当时万代南梦宫退出了发行商行列,导致游戏无限期推迟。

Embark Studios 宣布,ARC Raiders 和 The Finals 都将被改编成电影和剧集。

暴雪娱乐的英雄射击游戏将于周二开启第5赛季,推出一位名为Doctrine的新支援型英雄,以及一张名为Grímsvötn的新护送地图。玩家还可以期待对路霸(Roadhog)和黑影(Sombra)进行的彻底英雄重做,旨在改变游戏环境。

Square Enix 在马拉加 SDCC 的演示中展示了《最终幻想7:启示录》的一项新温泉功能。该机制允许队伍在世界地图上的各个地点放松身心,为玩家提供最大生命值的永久提升。

Square Enix 为《最终幻想7:启示录》公布了一项新的游戏功能,涉及散布在世界地图上的温泉。这些地点允许队伍放松身心,进行独特的角色对话,并获得最大生命值的永久提升。

A terminally ill individual has embarked on a personal journey to complete the remake of The Legend of Zelda: Ocarina of Time. This endeavor represents a significant milestone for the player, who identifies the title as the first and potentially final video game they will ever finish.

CD Projekt 承认《巫师 3:狂猎》重制版的发布并不完美,因为玩家指出了小规模的技术问题以及与 2015 年原版游戏美学相冲突的视觉变化。

Hollowed Oath reached its 28th update, bringing significant enhancements to the throwback-styled massively multiplayer online game. The major highlight of this patch is the addition of the Oathbound skill trees, offering deeply customizable talent paths featuring active, passive, and choice nodes tailored for each class.

As Grand Theft Auto 6 approaches, critics and players are reflecting on the design choices that defined Rockstar's series, specifically highlighting the Wanted system as one of video games' most brilliant ideas. The mechanic has been a core part of the series from the very beginning, acting as a literalization of in-game laws and consequences for player actions.

Genius Sonority 已正式宣布,免费游戏《The New Denpa Men》将于 2026 年 12 月 7 日在全球范围内停止所有运营。

Halo Studios has stated that it is "determined" and has the absolute intent to release previously announced franchise books despite a massive behind-the-scenes shakeup. Xbox's sweeping restructure involved mass layoffs at the developer and placed the series under Activision's supervision, while Matt Booty noted that a small team will continue supporting the community and existing games.

《天国:拯救》开发商 Warhorse Studios 的联合创始人 Martin Klima 在接受 PC Gamer 采访时表示,他对比传统角色扮演游戏(RPG)感到厌倦和疲惫,因为这些游戏的目标受众是青少年。