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“每一款游戏都是不断试错的过程”:制作人称《生化危机:安魂曲》最初计划为在线游戏
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“每一款游戏都是不断试错的过程”:制作人称《生化危机:安魂曲》最初计划为在线游戏
Producer Masachika Kawata revealed that Resident Evil: Requiem was originally planned as an online game. This information appeared in the Biohazard 30th Special Mook, a 124-page fan book featuring developer interviews and series history. Di
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