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#release · 遊戲新聞

查看#release的消息,附出處與原文連結。

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3 months after launch, Riot announces League of Legends Classic will be killed in January: 'most have gone back to other parts of League'
Multi-platform發售5 天前
多平台其他0 次閱讀

3 months after launch, Riot announces League of Legends Classic will be killed in January: 'most have gone back to other parts of League'

Riot Games has announced that League of Legends Classic will go offline in January 2027. The mode, which launched only six months prior, aimed to capture nostalgia by reverting to an older version of the Summoner's Rift map and removing most champions and kits introduced after 2013.

PC Gamer · 遊戲媒體 · 英國查看重點
Epic Games Launches Preliminary Version of Rebuilt Launcher
Multi-platform發售5 天前
PC其他0 次閱讀

Epic Games Launches Preliminary Version of Rebuilt Launcher

Epic Games has released a preliminary version of its redesigned Epic Games Launcher for Windows, macOS, and Linux. Following criticism regarding the previous application's performance, the company rebuilt the software from scratch using a process described as "vibe coding," where artificial intelligence generated the code under team supervision. This new architecture aims to significantly improve speed and responsiveness.

3DJuegos · 遊戲媒體 · 西班牙查看重點
KDE Plasma 6.8 Officially Launches with UI and Performance Tweaks
PC發售5 天前
PC其他0 次閱讀

KDE Plasma 6.8 Officially Launches with UI and Performance Tweaks

The KDE project has officially announced the release of Plasma 6.8, the latest iteration of its widely utilized Linux desktop environment. This update introduces several functional improvements, including enhanced accessibility features, a new system monitoring utility, and advancements in the Union theming engine designed to provide a more consistent visual experience across various applications.

TechPowerUp · 遊戲媒體 · 美國查看重點
GTA 6 Was Originally Meant to Release Much Sooner Than We Realized
Multi-platform發售5 天前
多平台其他0 次閱讀

GTA 6 Was Originally Meant to Release Much Sooner Than We Realized

Rockstar Games initially intended to develop GTA 6 concurrently with Red Dead Redemption 2. According to Bloomberg, Rockstar North co-studio head Rob Nelson explained that the immense scale of the western title necessitated an all-hands-on-deck approach, forcing the studio to deprioritize GTA 6. This shift meant the game took significantly longer to produce than originally anticipated.

IGN Southeast Asia · 遊戲媒體 · 新加坡查看重點
Tales of Eternia Remastered Launches on PlayStation 5 and PlayStation 4
PlayStation發售6 天前
主機其他0 次閱讀

Tales of Eternia Remastered Launches on PlayStation 5 and PlayStation 4

Bandai Namco Entertainment is releasing Tales of Eternia Remastered for PlayStation 5 and PlayStation 4 on October 15, 2026. This title is based on the 2005 PlayStation Portable version, following the journey of Rid, Farah, and Meredy as they attempt to prevent the collision of two worlds known as the Grand Fall.

PlayStation.Blog Japan · 官方公告 · 日本查看重點
Gigabyte's latest BIOS update hints at Intel's Raptor Lake Next Launch in 2027
PC發售2026年10月9日
手機其他3 次閱讀

Gigabyte's latest BIOS update hints at Intel's Raptor Lake Next Launch in 2027

Gigabyte has announced plans to support upcoming Intel processors on its existing LGA 1700 motherboard lineup. A new BIOS update is currently being rolled out for B760 and H610 models, allowing users to upgrade to these future CPUs without needing to replace their current hardware. The launch for these processors is expected in early 2027.

Tom’s Hardware · 遊戲媒體 · 美國查看重點

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