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Nexxus Hub Named to UAE Future 100 List
Multi-platform新聞2026年10月12日
多平台其他0 次閱讀

Nexxus Hub Named to UAE Future 100 List

Nexxus Hub, the Dubai-based subsidiary of Nexxus, has been selected for the 2025 edition of the Future 100 initiative. This national program, organized by the UAE Ministry of Economy and the Minister of State for Government Development and the Future, identifies 100 promising startups and scale-ups annually that contribute to the nation's future economy. Nexxus Hub was recognized specifically within the creative industries sector.

GameMeca · 遊戲媒體 · 南韓查看重點
最多 10 人共同經營拉麵店!《模擬日本拉麵》已展開搶先體驗
Multi-platform新聞2026年10月12日
多平台模擬0 次閱讀

最多 10 人共同經營拉麵店!《模擬日本拉麵》已展開搶先體驗

Developer Wild Dog has officially launched Japanese Ramen Simulator into Early Access on Steam. The title allows players to manage a ramen shop either solo or in cooperation with others, focusing on tasks ranging from ingredient preparation to serving customers.

Bahamut GNN · 遊戲媒體 · 台灣查看重點
《決勝時刻:現代戰爭 4》河津禁區與前線作戰基地情報揭露 預購玩家 10/20 起搶先體驗 DMZ
Multi-platform新聞2026年10月12日
多平台其他0 次閱讀

《決勝時刻:現代戰爭 4》河津禁區與前線作戰基地情報揭露 預購玩家 10/20 起搶先體驗 DMZ

Activision has unveiled new details regarding the extraction shooter mode DMZ for Call of Duty: Modern Warfare 4. The game is scheduled for release on 10月23日, with pre-order customers gaining early access to the DMZ experience starting 10月20日 at 10時.

Bahamut GNN · 遊戲媒體 · 台灣查看重點
Hellraiser: Revival Sees Polarized Reception Between Critics and Steam Users
Multi-platform新聞2026年10月12日
多平台其他0 次閱讀

Hellraiser: Revival Sees Polarized Reception Between Critics and Steam Users

Released on the 8th, the survival horror title Hellraiser: Revival has maintained a top position on the Steam global top sellers list for five days. The game, developed by Saber Interactive, features a narrative involving protagonist Aiden Lynch and the return of original actor Doug Bradley as Pinhead.

GameMeca · 遊戲媒體 · 南韓查看重點
Riftbound: Radiance Hands-On Preview and Interview - Riftbound Embraces Complexity
Multi-platform搶先看2026年10月12日
多平台競速0 次閱讀

Riftbound: Radiance Hands-On Preview and Interview - Riftbound Embraces Complexity

Riftbound is launching its fifth set, Radiance, which features musically-inspired designs and new mechanics intended to disrupt the current meta. Executive producer Chengran Chai noted that the set aims to increase game complexity, offering players more variety in deck building.

IGN Southeast Asia · 遊戲媒體 · 新加坡查看重點
Graveyard Keeper 2 Offers a Guided Approach to Cozy Management Games
Multi-platform新聞2026年10月12日
多平台其他0 次閱讀

Graveyard Keeper 2 Offers a Guided Approach to Cozy Management Games

Graveyard Keeper 2, developed by Lazy Bear Games, serves as a unique entry in the cozy management genre. While the author notes that such games often feel overwhelming, this title succeeds by presenting its complex systems through a structured, mission-based progression that guides players step-by-step.

3DJuegos · 遊戲媒體 · 西班牙查看重點
How a League of Legends champion becomes a Riftbound card
Multi-platform新聞2026年10月12日
多平台其他0 次閱讀

How a League of Legends champion becomes a Riftbound card

The development team behind the trading card game Riftbound faces the complex task of adapting iconic League of Legends champions into card-based units. According to Game and Design Director Dave Guskin, the process involves identifying the most resonant aspects of a character's kit, such as Zed's shadow stepping or Miss Fortune's signature weaponry, to ensure the transition feels authentic to fans.

PCGamesN · 遊戲媒體 · 英國查看重點
US Console Market Faces Historic Sales Decline Amid Rising Hardware Costs
Multi-platform新聞2026年10月12日
主機其他0 次閱讀

US Console Market Faces Historic Sales Decline Amid Rising Hardware Costs

The United States console market is experiencing its most challenging period in decades, with analyst Mat Piscatella of Circana comparing the current hardware climate to the industry collapse of 1983. Data from January through August 2026 reveals a significant downturn for major manufacturers.

Vandal · 遊戲媒體 · 西班牙查看重點
Sony's 2009 PSP Go Launch and the Challenges of Early Digital-Only Strategy
Multi-platform優惠2026年10月12日
主機其他5 次閱讀

Sony's 2009 PSP Go Launch and the Challenges of Early Digital-Only Strategy

In 2009, Sony attempted a major strategic shift toward a digital-only ecosystem with the launch of the PSP Go. By removing the optical disc drive, the company aimed to modernize its portable gaming division, yet the console faced significant resistance from both retailers and consumers, ultimately becoming a notable commercial failure.

Jeuxvideo.com · 遊戲媒體 · 法國查看重點

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