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Xbox Reportedly Surveys Users On Return to Full Exclusivity for its Games
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Xbox Reportedly Surveys Users On Return to Full Exclusivity for its Games

Xbox is reportedly gauging player sentiment regarding a potential shift back to full console exclusivity for its internal gaming franchises. According to a survey first identified by Windows Central, the company is exploring how fans might react if future titles were restricted solely to Xbox consoles and PC, with the notable exception of Call of Duty.

IGN Southeast Asia · Media game · SingapuraLihat konteks
Cult of the Lamb Developers Consider Legal Action Against Cursed Sheep Slot Game
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Cult of the Lamb Developers Consider Legal Action Against Cursed Sheep Slot Game

The official X account for the action game Cult of the Lamb has signaled potential legal action against Compass Games. This follows the October 7 release of a slot machine title titled Cursed Sheep, which allegedly features unauthorized character designs.

GameBusiness.jp · Media game · JepangLihat konteks
I want to love the new Castlevania, but it just feels a little off
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I want to love the new Castlevania, but it just feels a little off

PC Gamer reviewer reports that Castlevania: Belmont's Curse, developed by Evil Empire, provides an enjoyable experience that improves as players progress toward Dracula's Castle. Despite the studio's pedigree, the author notes the game is not the definitive success expected, citing technical hurdles and inconsistent design choices.

PC Gamer · Media game · Inggris RayaLihat konteks
Xbox Considers Making Fallout, Elder Scrolls, and Minecraft Exclusive
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Xbox Considers Making Fallout, Elder Scrolls, and Minecraft Exclusive

Microsoft is currently exploring the possibility of making major franchises, including Fallout, The Elder Scrolls, and Minecraft, exclusive to its own platforms. This potential shift in strategy is being evaluated through a survey distributed to a subset of Xbox users participating in the Insider Program.

Polygon · Media game · Amerika SerikatLihat konteks
Microsoft Establishes XBOX LABS to Explore Community-Driven Game Innovation
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Microsoft Establishes XBOX LABS to Explore Community-Driven Game Innovation

Xbox CEO Asha Sharma has announced the formation of XBOX LABS, a new organization dedicated to exploring the potential of emerging technologies in gaming. The initiative focuses on revitalizing legacy titles and supporting player-led creativity, specifically addressing recent trends where users are rapidly decompiling and porting games to new platforms like Apple Silicon or browsers.

GameBusiness.jp · Media game · JepangLihat konteks
Ubisoft To Cut Close to 100 Jobs in Latest Round of Layoffs
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Ubisoft To Cut Close to 100 Jobs in Latest Round of Layoffs

Ubisoft is preparing for additional staff reductions at its German locations, according to a report from The Game File. This follows a previous wave of layoffs that impacted hundreds of employees across various studios in Europe and America. The company has engaged in discussions with the Works Council regarding a voluntary departure plan for affected staff.

TechPowerUp · Media game · Amerika SerikatLihat konteks
Ubisoft Announces Workforce Reductions Across German Studios
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Ubisoft Announces Workforce Reductions Across German Studios

Ubisoft has announced plans to eliminate approximately 100 positions within its German operations. The affected locations include studios in Dusseldorf, Berlin, and Mainz. To mitigate direct layoffs, the company is currently seeking voluntary departures through financial compensation packages.

Eurogamer Portugal · Media game · PortugalLihat konteks
Developer Creates AI-Powered Virtual Cycling System Using Real-World Route Data
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Developer Creates AI-Powered Virtual Cycling System Using Real-World Route Data

A developer has created a custom virtual cycling application that generates realistic route visuals using AI video generation models, including MiniMax H3 and LTX 2.5. By utilizing Mapillary street-level imagery as anchor points, the system generates video segments to bridge gaps between locations, allowing users to cycle through specific real-world routes from home.

GameBusiness.jp · Media game · JepangLihat konteks
Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”
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Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”

Developer Auroch Digital enlisted composer Mick Gordon to create a “big and bombastic” soundtrack for the climactic boss fight in Warhammer 40,000: Boltgun 2. Gordon, known for his work on Doom, sought to provide a unique musical voice for the sequel’s final encounter, which features a scale not present in the first game.

IGN India · Media game · IndiaLihat konteks
Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”
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Mick Gordon On How He Helped to Make Warhammer 40,000: Boltgun 2’s Climactic Boss Fight “Big and Bombastic”

Developer Auroch Digital enlisted composer Mick Gordon to create music for the climactic boss fight in Warhammer 40,000: Boltgun 2. Gordon, known for his work on the Doom series, sought to provide a "big and bombastic" sound for the sequel's final encounter, which features a scale not present in the original title.

IGN Southeast Asia · Media game · SingapuraLihat konteks

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