Key information

Lights-Interactive is developing Mononoke no Kuni, a Japanese mythology-themed action RPG featured at the 2026 Tokyo Game Show. The narrative follows Taiki, a cursed boy who seeks to save his puppy, Musashi, after it sacrifices itself to protect him from demonic apparitions. Guided by the shrine maiden Kushinada, Taiki enters an alternate world to train and purify lands corrupted by crystals and yokai.

The combat system emphasizes evasion, guarding, and parrying. Players can trigger slow-motion effects through perfect evasion or use charged attacks to parry incoming strikes. Experience points earned from defeating enemies allow for stat upgrades, including enhanced defensive capabilities. Navigation involves platforming mechanics like mushroom trampolines and wind-blowing statues that players must manipulate to reach higher areas.

The reviewer notes that the game draws inspiration from titles like Okami, The Legend of Zelda, and Nioh. A standout feature is the emotional depth of boss encounters; the reviewer finds the backstories of yokai bosses—who were once humans burdened by regret—to be particularly touching compared to similar genre entries.

A public playtest demo is currently available on Steam, covering content up to the second boss fight. The full game is scheduled for release in 2027, with additional features like fishing, disc-throwing, and material-based outfit customization for Musashi planned for the final launch.

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