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Recent data from The Game Business, utilizing figures from Ampere Analysis, indicates that physical media remains a popular choice for PlayStation 5 owners. This trend appears to challenge Sony's stated market shift toward digital-only distribution, which the company has cited as justification for ending disc support on PlayStation consoles by 2028.

Marvel's Wolverine, an action title developed by Insomniac Games and released on September 15, 2026, performed notably well in physical format. Globally, 35% of the game's sales were physical, though this figure reached 51% within Europe. Regional preferences vary significantly, as evidenced by the United Kingdom, where two-thirds of sales were digital, compared to the opposite trend observed in France.

During September, Marvel's Wolverine was the second best-selling PS5 title, with estimated sales of approximately 2.16 million units, trailing only EA Sports FC 27. Other titles also demonstrated sustained consumer interest in physical copies, with Silent Hill: Townfall reaching 45%, The Blood of the Dawnwalker at 36%, and Onimusha: Way of the Sword at 30% of their respective total sales.

These figures suggest that despite the industry's digital trajectory, a significant portion of the player base continues to prioritize owning games in physical boxes and on discs. The data provides a concrete look at consumer behavior regarding the PlayStation 5 platform as of October 2026.

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