Key information
Sega Retro interviewer Ashley Rojas has released a new interview with Satoshi Yokokawa, who worked as a Sonic Team artist on enemies and bosses for Sonic the Hedgehog 3 and Sonic & Knuckles. The publication date for the interview is listed as 2026-09-05.
The conversation traces Yokokawa's career starting from his 1991 employment at Sega CS1, where his initial project was the Toshokan title 16t, followed by his relocation to the Sega Technical Institute in California to help develop Sonic 3. During the discussion, Yokokawa details the concepts driving the game's enemy aesthetics and shares the sources that inspired the character designs for Mecha Sonic Mk. II.
Additionally, the interview explores his later move to 3D development on Sega Saturn games such as World Advanced Daisenryaku, his creation of the Gigas bosses in Eternal Arcadia, and his subsequent freelance collaborations with Treasure on titles including Bangai-O Spirits, Gunstar Super Heroes, and Astro Boy: Omega Factor.


