Key information
Final Fantasy VII Revelation is scheduled for release in April, marking the conclusion of the remake trilogy. While previous previews highlighted the game's open-world exploration, a recent hands-on demo showcased a more linear, story-intensive segment set in the North Crater during Chapter 1.
The demo introduced new mechanics, including Materia fragments that allow players to level up Materia by consuming them for AP. Additionally, the Item Transmuter returns with a significant quality-of-life improvement: auto-loot is now enabled by default, allowing players to collect crafting materials without manual input.
Combat features new characters like Cid, who utilizes a rhythmic attack style, and the FITS system, which allows players to assign jobs like Summoner to characters. The reviewer noted that standard enemies felt easy to defeat, though the boss fight against Jenova Deathmourner provided a more challenging, three-phase encounter that allowed for the use of bombastic synergy abilities.
The reviewer observed that the game's difficulty felt lacking in this early chapter, though they attributed this to the demo's placement and noted that balance tuning may occur before launch. Despite the ease of combat, the visual presentation of the crystalline labyrinth was praised for its quality.


