Key information

Final Fantasy VII Revelation, the concluding chapter of the remake trilogy, is scheduled for release in April. A recent hands-on demo showcased a linear, story-intensive segment set in the North Crater, contrasting with previous open-world previews. The experience features high-fidelity visuals and dramatic narrative sequences consistent with the series' established tone.

The game introduces Materia fragments, a new mechanic allowing players to level up Materia by consuming fragments to add AP ratios. Additionally, the Item Transmuter returns with a significant quality-of-life improvement: an auto-loot option for crafting materials is now enabled by default, removing the need for manual collection.

Combat features new character mechanics, such as Cid’s rhythmic attack style, and the FITS system, which allows players to assign jobs like Summoner to characters. While the reviewer noted that standard enemies were easily defeated, they praised the bombastic nature of Synergy attacks. The boss encounter against Jenova Deathmourner provided a more challenging three-phase fight involving fire-breathing tentacles.

The reviewer noted that the demo's difficulty felt lacking, though they attributed this to it being the first chapter and acknowledged that balance tuning is expected before the April launch. The party members in the demo were equipped with late-game gear, which may have influenced the perceived ease of combat.

Read the original source for further details.