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AMD has announced plans to bring its FSR 4 upscaling technology to a broader range of hardware, including handheld gaming devices, by the end of 2026. Jack Huynh, AMD's senior vice president, confirmed this expansion during a meeting in Seoul, noting that the technology will eventually support APUs and various portable gaming systems.

Unlike previous iterations that relied on fixed algorithms, FSR 4 utilizes artificial intelligence and machine learning to improve image quality. This shift addresses common issues found in earlier versions, such as blurry visuals and unstable edges, by incorporating frame generation and ray reconstruction capabilities.

Because the new AI-driven approach requires significant computational power, AMD is developing a lighter version of FSR 4 specifically for integrated GPUs. Reports suggest the Ryzen Z2 Extreme chip, found in the ROG Ally X, is expected to be the first to receive this optimized model later this year.

While the technology is slated for wider release, uncertainty remains regarding support for older hardware like the original ROG Ally's Z1 Extreme chip. Additionally, official compatibility for the Steam Deck has not been confirmed, despite future plans to support Valve's Steam Machine hardware.

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