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Hideo Kojima and Fans Compare Resident Evil Film to Player Experiences
Multi-platformNews4 days ago
Multi-platformOther0 reads

Hideo Kojima and Fans Compare Resident Evil Film to Player Experiences

On October 12, director Hideo Kojima shared his thoughts on the live-action Resident Evil film directed by Zach Cregger. Kojima described the movie not as a direct adaptation of the game, but as a film about the players themselves. He noted that the protagonist, Brian, reminded him of his own experience playing the original 1996 title.

INSIDE · Gaming media · JapanRead context
Ouch Games Unveils Action RPG Atemporal Silentium at BGS 2026
Multi-platformNews4 days ago
Multi-platformRPG0 reads

Ouch Games Unveils Action RPG Atemporal Silentium at BGS 2026

At Brasil Game Show 2026, Chilean indie studio Ouch Games introduced their upcoming action RPG, Atemporal Silentium. Game designer Joseph Lamartine described the PC title as a blend of stylish hack-and-slash combat, similar to Devil May Cry, combined with soulslike mechanics. The project is currently in development by a ten-person team that has been working on the game for approximately one year using Unreal Engine 5.

4Gamer · Gaming media · JapanRead context
Rockstar Games Faces Miami-Dade Opposition Over GTA 6 Marketing Campaign
Multi-platformNews4 days ago
Multi-platformOther0 reads

Rockstar Games Faces Miami-Dade Opposition Over GTA 6 Marketing Campaign

Rockstar Games is reportedly allocating at least 150 million dollars toward the advertising campaign for GTA 6. This significant investment exceeds the total development budgets of numerous other titles, such as the RPG Clair Obscur: Expedition 33, which cost less than 10 million dollars to produce.

VidaExtra · Gaming media · SpainRead context
PlayStation Creator Predicts AI Will Revolutionize Game Development
Multi-platformNews4 days ago
ConsoleOther0 reads

PlayStation Creator Predicts AI Will Revolutionize Game Development

Ken Kutaragi, known as the father of the PlayStation, claims the gaming industry is approaching its most radical transformation ever. He suggests that traditional game development methods will soon become obsolete as artificial intelligence fundamentally alters how interactive content is created.

Eurogamer Portugal · Gaming media · PortugalRead context

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