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Ahead of the launch of GTA 6, scheduled for next month, Love Magazine secured an exclusive interview with Rockstar Games focusing on the story of protagonists Jason and Lucia and the studio's world-building process.

Head of development Aaron Garbut explained that research trips begin with a small group mapping locations, followed by larger teams immersing themselves in the culture of Miami, surrounding cities, and the Florida Keys. During these excursions, developers flew over mangrove channels in the Everglades and observed a live Beyoncé concert from above.

Rockstar staff traveled alongside both police officers and gang members to experience the darker and more extreme sides of the region, interacting with locals to gather stories and details for a verisimilar game world.

To prevent the game from feeling dated due to long development cycles, Rockstar avoids replicating real-world viral moments, focusing instead on modern culture, conspiracy theories, and human reactions for its satire.

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