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Rockstar Games is prioritizing extreme realism for the fictional city of Leonida in Grand Theft Auto 6, specifically focusing on the design of in-game nightclubs. The developer aims to create immersive environments that surpass previous industry standards for such locations.

To achieve this authenticity, the development team conducted research trips to Miami. Artist Aaron Garbut noted that staff participated in police ridealongs and visited local clubs to observe dancers and patrons, gathering firsthand knowledge to inform their digital recreations.

These efforts resulted in complex nightclub environments featuring unique drink menus and distinct scripts or animations for individual patrons. Furthermore, the studio implemented sophisticated lighting systems designed to synchronize dynamically with the music playing within the venues.

While other titles like Hitman 3 have previously utilized elaborate lighting and crowd mechanics, Rockstar is attempting to elevate this design segment further. The studio has even established a dedicated team focused solely on building non-playable characters to enhance the game's overall immersion.

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