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Castlevania: Belmont’s Curse follows Trevor Belmont and his daughter, Rose, as they arrive in 1499 Paris to investigate a suspicious plea for help from the Notre-Dame cathedral. The narrative introduces a fresh chapter for the Belmont lineage, featuring multiple endings that encourage replayability. While fans of the series may appreciate the returning characters and lore, the reviewer notes that newcomers might find the story less accessible.

The game adopts a Metroidvania structure, requiring players to meticulously read documents and interpret tarot card clues to navigate complex, interconnected environments. Unlike traditional entries, the movement and combat are fast-paced, drawing comparisons to Dead Cells. Players can acquire boss powers that interact with the narrative, adding personality to the experience.

The reviewer highlights significant frustrations with the platforming and precision mechanics. Specifically, the camera occasionally fails to track fast movements, leading to unfair damage from traps. Furthermore, the reviewer notes that using the whip and aiming weapons can feel imprecise, which complicates boss fights. Despite these issues, the game offers accessibility options, such as spawning directly before boss rooms, to mitigate difficulty spikes.

Ultimately, the title successfully modernizes the franchise with high-quality art and fluid gameplay. While long-time fans may debate the departure from traditional series movement, the game remains a compelling, challenging experience for both new and returning players.

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