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Goddess of Victory: NIKKE Official Anthology Fan Book Japanese Edition Announced for 2027
Multi-platformRilis3 hari yang lalu
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Goddess of Victory: NIKKE Official Anthology Fan Book Japanese Edition Announced for 2027

KADOKAWA Game Linkage has announced the release of the Japanese version of the Goddess of Victory: NIKKE Official Anthology Fan Book, scheduled for February 10, 2027. This publication is a localized version of the original book released by South Korea's D&C MEDIA.

Denfaminico Gamer · Media game · JepangLihat konteks
Edia Announces Steam Release for Time-Loop Horror Game Kakizuki no Yoru
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Edia Announces Steam Release for Time-Loop Horror Game Kakizuki no Yoru

Edia officially announced on October 16, 2026, that the time-leap survival horror adventure game Kakizuki no Yoru is coming to PC via Steam. While a demo is currently available for players to experience, the final release date and pricing for the Steam version remain unconfirmed. The title supports both Japanese and English languages.

4Gamer · Media game · JepangLihat konteks
Marvelous Announces New RPG ETERNAL ANIMA
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Lintas platformRPG3 dibaca

Marvelous Announces New RPG ETERNAL ANIMA

Marvelous has officially titled its new RPG project ETERNAL ANIMA, following a 2023 announcement. The game centers on the themes of inheritance and evolution, depicting a world where the protagonist, Wade, discovers the truth about a dystopian society. Wade possesses the ability to read memories from objects, which allows him to travel to the past to alter history and change the future.

4Gamer · Media game · JepangLihat konteks
Sloclap Explores Physicality and Teamwork in Soccer Title REMATCH
Multi-platformRilis4 hari yang lalu
Lintas platformAksi0 dibaca

Sloclap Explores Physicality and Teamwork in Soccer Title REMATCH

Sloclap, the studio behind the action game Sifu, has released REMATCH, a 5v5 multiplayer soccer game. Creative Director Pierre Tarno explains that despite the genre shift, both titles share a core focus on physicality, precise animation, and responsive controls. While Sifu emphasized individual combat, REMATCH pivots to team-based cooperation and tactical positioning.

Denfaminico Gamer · Media game · JepangLihat konteks

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