Game News and New Releases / English

#technology · Gaming News

Explore news about #technology, with sources and original links.

News archive

Hashtag

News tagged #technology

16Clear hashtag
RuneScape launches its first wave of community plugins, and you can use them now
Multi-platformRelease4 hours ago
Multi-platformOther0 reads

RuneScape launches its first wave of community plugins, and you can use them now

Jagex has officially launched a Plugin Hub for RuneScape, providing players with access to five initial community-created tools. These include Quest Helper, Menu Entry Swapper, Tilemarkers, Entity Hider, and Job Gauges, all accessible immediately to assist with navigation and customization across Gielinor.

PCGamesN · Gaming media · United KingdomRead context
Oh dear, half a year after launching Samson, Swedish developer Liquid Swords have filed for bankruptcy
Multi-platformRelease2 days ago
Multi-platformOther0 reads

Oh dear, half a year after launching Samson, Swedish developer Liquid Swords have filed for bankruptcy

Swedish studio Liquid Swords has officially filed for bankruptcy following the release of its debut title, Samson. The Stockholm District Court issued the bankruptcy order on October 12th, impacting nearly 30 employees who had reportedly gone at least two months without receiving pay.

Rock Paper Shotgun · Gaming media · United KingdomRead context
Developer cancels public demo of its upcoming horror drinking game, fearing it will be instantly cloned by AI vibe coders: 'We sincerely apologise for the short notice'
Multi-platformRelease2 days ago
Multi-platformHorror0 reads

Developer cancels public demo of its upcoming horror drinking game, fearing it will be instantly cloned by AI vibe coders: 'We sincerely apologise for the short notice'

Developer Alliance Arts has officially cancelled its planned public Steam demo for the upcoming horror drinking game, Drunken Goddess Reflux. Originally scheduled for October 19, the studio shifted its strategy to host private, closed online play sessions for a limited number of participants instead.

PC Gamer · Gaming media · United KingdomRead context
Witcher Developer Officially Gives Big Update on New Game
Multi-platformRelease4 days ago
Multi-platformOther0 reads

Witcher Developer Officially Gives Big Update on New Game

CD Projekt Red has shared a progress update regarding Project Hadar, a standalone intellectual property developed internally. CEO Michał Nowakowski confirmed that the studio has finalized the world vision for this project, marking a significant milestone for the company's first original setting.

Polygon · Gaming media · United StatesRead context
Big Walk developers: Xbox version will not launch "until Microsoft and/or Xbox have been removed as BDS boycott targets"
Multi-platformRelease4 days ago
ConsoleOther1 reads

Big Walk developers: Xbox version will not launch "until Microsoft and/or Xbox have been removed as BDS boycott targets"

Developer House House has officially confirmed that its title Big Walk will not be released on Xbox consoles. The studio stated that this decision aligns with the Palestinian-led Boycott, Divestment, Sanctions movement, which identifies Microsoft and its gaming division as priority targets for boycotts.

ResetEra · Forum discussion · worldRead context
Xbox Has Launched Xbox Labs To Explore The Possibilities Of AI-Powered Modding
Multi-platformRelease5 days ago
ConsoleOther0 reads

Xbox Has Launched Xbox Labs To Explore The Possibilities Of AI-Powered Modding

Microsoft has officially launched Xbox Labs, a specialized team comprised of scientists, engineers, and game developers. This initiative is dedicated to researching the potential applications of artificial intelligence in the fields of game porting and modding.

Press Start Australia · Gaming media · AustraliaRead context
Meeting you where you work: Unity Plugin for Grok Build
Multi-platformNewsOct 1, 2026
Multi-platformOther4 reads

Meeting you where you work: Unity Plugin for Grok Build

Unity has released its official development plugin for Grok Build, extending the same engine guidance already offered through its Claude Code and Codex integrations. The announcement positions the terminal as another starting point for building Unity games, rather than requiring developers to begin by opening an editor or download page.

Unity Blog · Official announcement · United StatesRead context

COMMUNITY NOTICE

Unable to publish

Your content contains a prohibited word.

Please edit your content and try again.

Sign in

Sign in

Continue with Google
or email

Customer support

Tell us about an issue or ask a question. You can submit without signing in.

Your name, email, message and signed-in account details are stored to handle your enquiry, accessible only to administrators. Enquiries become eligible for automatic deletion 180 days after submission. Do not include passwords, card numbers or identity documents. Privacy notice

Optional analytics cookies help us understand site usage. Rejecting them does not affect login or browsing. Advertising choices are managed separately by Google.

Privacy policy