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Swedish studio Liquid Swords has filed for bankruptcy less than one year after the release of its debut title, Samson. Founder Christofer Sundberg confirmed the closure but announced intentions to establish a new development studio, emphasizing that he remains committed to the industry.

Sundberg envisions a smaller, experienced team with lower operational costs. He aims to build a company that allows for creative flexibility, specifically noting the importance of having room to make mistakes and correct them without jeopardizing the entire organization's financial stability.

The developer is considering integrating generative AI for prototyping, testing, and repetitive production tasks. Sundberg clarified that he does not intend to use AI to replace staff or cut costs, noting that the technology is expensive. He stressed that human expertise is essential to determine when these tools are actually beneficial.

Reflecting on Samson, reviewers noted that while the game featured a distinct central loop, it was hindered by significant bugs on PC and clear development limitations. These issues prevented the title from reaching its full potential, leaving the future of the former staff uncertain.

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