
《魔界战记》缔造者新川宗平拒绝AI叙事
曾打造《魔界战记:黑暗小时》和《特鲁尼克大冒险》等原创作品的制作人新川宗平表示,他对使用生成式AI来撰写故事毫无兴趣。在接受《Dengeki Online》采访时(其言论通过机器翻译传达),新川澄清说,虽然他将AI视为提高效率的工具,但他拒绝让这项技术为其游戏编写剧本或塑造角色。
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曾打造《魔界战记:黑暗小时》和《特鲁尼克大冒险》等原创作品的制作人新川宗平表示,他对使用生成式AI来撰写故事毫无兴趣。在接受《Dengeki Online》采访时(其言论通过机器翻译传达),新川澄清说,虽然他将AI视为提高效率的工具,但他拒绝让这项技术为其游戏编写剧本或塑造角色。

曾打造过《魔界战记》和《玛露王国的人形姬》等经典作品的制作人新川宗平表示,他对使用生成式人工智能(AI)来编写故事毫无兴趣。在接受 Dengeki Online 采访时,新川解释说,虽然他严格将 AI 视为在适用情况下提高生产力的工具,但大规模生产并不是他的目标。

《魔界战记》和《玛露王国的人偶姬》等原创作品的创作者新川宗平最近在接受 Dengeki Online 采访时讨论了他对生成式人工智能的看法,相关评论通过机器翻译提供。新川表示,他并不认为生成式人工智能是对游戏开发的威胁,而是将其视为在适用的情况下提高生产力的有用工具。

Sony has officially announced God of War Laufey, revealing that the title is scheduled to be released in the year 2027. The publisher confirmed that pre-orders for the upcoming game will open on Tuesday, September 29, ahead of the official launch date on February 16, 2027.

Sony has officially confirmed that God of War Laufey is scheduled for release on February 16, 2027. The title marks a significant shift for the franchise, as it will be the first main entry to feature Faye, also known as Laufey the Just, as the protagonist instead of Kratos.

索尼官方宣布,《战神:劳菲》计划于 2027 年 2 月 16 日发售。标准版和数字豪华版的预购将于当地时间 9 月 29 日星期二上午 10:00 开始。

Sony has officially announced that pre-orders for God of War Laufey will commence on Tuesday, September 29 at 10am local time. The title is scheduled for a full release on February 16, 2027.

Control Resonant stands out as a major highlight for the PlayStation 5 in 2026. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov discussed the artistic vision behind the sequel's characters, bosses, and environments.

Control Resonant is slated as a 2026 title on PlayStation 5, featuring gravity-defying sequences, memorable boss fights, and a distinct vision of Manhattan. Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov discussed the inspiration behind the sequel's artistic direction, characters, and environments.

Control Resonant is available now on PlayStation 5, distinguishing itself with gravity-defying environments, memorable boss fights, and a unique take on Manhattan. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov detailed the inspirations behind the game's art direction, characters, and environments.

CONTROL Resonant is slated to arrive on PlayStation 5 as an expansive title developed by Remedy. The development team features Anne-Marie Grönroos as lead level designer, Elmeri Raitanen as art director, and Sergey Mohov as lead gameplay designer, who collectively shaped the game's striking artistic direction and setting.

Released last week on PlayStation 5, Control Resonant is a new title from Remedy that features gravity-defying combat and a unique interpretation of Manhattan. The development team focused on creating a grounded experience for the protagonist, Dylan, emphasizing the physical effort and disorientation involved in his supernatural abilities.