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PlayStation founder Ken Kutaragi says discs became "metaphor for 'owning' games", and that upset at their discontinuation is a "mentality issue"
Multi-platformBerita19 Okt 2026
KonsolLainnya0 dibaca

PlayStation founder Ken Kutaragi says discs became "metaphor for 'owning' games", and that upset at their discontinuation is a "mentality issue"

Ken Kutaragi, the architect behind the initial three PlayStation consoles, recently addressed the industry shift away from physical media. He acknowledged that many consumers view discs as a vital symbol of ownership, yet he argued that maintaining their production is no longer economically viable for Sony.

Eurogamer · Media game · Inggris RayaLihat konteks
"Sexy sorceresses" and "bare-chested fighters": Dragon Age's original artists wanted to base it on Conan the Barbarian, much to the outrage of the designers
Multi-platformBerita19 Okt 2026
Lintas platformPertarungan0 dibaca

"Sexy sorceresses" and "bare-chested fighters": Dragon Age's original artists wanted to base it on Conan the Barbarian, much to the outrage of the designers

Former BioWare developer David Gaider recently revealed that the original Dragon Age trilogy suffered from a lack of unified vision during its early development. According to Gaider, the project was initially defined by internal factionalism, as different departments struggled to agree on the core fantasy inspiration for the series.

Rock Paper Shotgun · Media game · Inggris RayaLihat konteks
Warlock Class Dominates The Forever Open PvP Tournament
Multi-platformBerita19 Okt 2026
Lintas platformAksi0 dibaca

Warlock Class Dominates The Forever Open PvP Tournament

The Forever Open tournament for WoW Forever concluded on October 18, 2026, featuring a $100,000 prize pool. The competition, restricted to level 30 characters in a one-versus-one format, saw the Warlock class achieve total dominance. Player Warlockguy, a former professional League of Legends competitor, secured the victory after a mirror match final against Neepzen.

Jeuxvideo.com · Media game · PrancisLihat konteks
Wisdom of Nym: Final Fantasy XIV’s relaunch was partly fueled by going away
Multi-platformRilis19 Okt 2026
Lintas platformLainnya3 dibaca

Wisdom of Nym: Final Fantasy XIV’s relaunch was partly fueled by going away

The relaunch of Final Fantasy XIV is often analyzed by the sheer volume of changes between version 1.0 and 2.0. However, the author argues that the game's successful transition from an industry punching bag to a market leader was not solely defined by aggregate updates. Many features associated with the relaunch, such as new jobs, dungeons, and sidequests, were already being implemented in 1.0 under director Naoki Yoshida.

MassivelyOP · Media game · Amerika SerikatLihat konteks
I both Love and Hate the Loot System in Nioh 3
Multi-platformBerita19 Okt 2026
Lintas platformLainnya0 dibaca

I both Love and Hate the Loot System in Nioh 3

The Nioh series continues to offer a complex loot system alongside its signature historical setting and dynamic action. In Nioh 3, Team Ninja provides significant variety in equipment appearance and effects, allowing players to tailor builds around magic, ninjutsu, or specific combat styles.

Siliconera · Media game · Amerika SerikatLihat konteks
PlayStation Shadowdrops Saros Zenith Update With Boss Rush, New Game+ and Fancy Golden Crown Powerups
Multi-platformRilis19 Okt 2026
KonsolLainnya1 dibaca

PlayStation Shadowdrops Saros Zenith Update With Boss Rush, New Game+ and Fancy Golden Crown Powerups

Housemarque has released the Zenith update for its shooter Saros, introducing several new gameplay features and modes. The update includes a boss rush mode, New Game+ functionality, and additional customization options for players.

IGN Southeast Asia · Media game · SingapuraLihat konteks

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