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Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor
Multi-platformBerita21 Okt 2026
Lintas platformAksi0 dibaca

Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor

Nearly a decade following the release of the third entry, the real-time strategy series returns with Warhammer 40,000: Dawn of War IV. The project is currently being developed by King Art Games, the studio previously responsible for the 2020 steampunk title Iron Harvest.

GameSpot · Media game · Amerika SerikatLihat konteks
AMD and Intel will work together to create a single PyTorch code path for AI inference on CPUs
PCBerita21 Okt 2026
PCLainnya0 dibaca

AMD and Intel will work together to create a single PyTorch code path for AI inference on CPUs

Intel and AMD are collaborating to integrate their CPU optimizations for PyTorch into a single, unified library. AMD is transitioning its ZenDNN library into the open-source oneDNN project, which is managed by the UXL Foundation. Additionally, AMD has joined the UXL Foundation as a steering member with an annual contribution of $20,000.

Tom’s Hardware · Media game · Amerika SerikatLihat konteks
Warhammer 40K Dawn of War IV Hands-On Preview – What Waaagh’s Good For
Multi-platformPratinjau21 Okt 2026
Lintas platformAksi0 dibaca

Warhammer 40K Dawn of War IV Hands-On Preview – What Waaagh’s Good For

Developer King Art Games is returning the Warhammer 40,000: Dawn of War series to its roots, emphasizing base-building and resource management. The preview build showcases a satisfying rhythm of expansion and combat, with the full game promising over 70 missions across four faction campaigns, including co-op support at launch.

Press Start Australia · Media game · AustraliaLihat konteks
Sega Offers Free Access Period for Football Manager 27
Multi-platformBerita21 Okt 2026
Lintas platformOlahraga0 dibaca

Sega Offers Free Access Period for Football Manager 27

Sega has announced a free access period for Football Manager 27, aiming to regain community trust following the difficult launch of the previous year's edition. This initiative serves as a strategic effort to reconnect with the player base after the prior title faced significant criticism regarding bugs and missing features.

Eurogamer Portugal · Media game · PortugalLihat konteks
"AI is a technofascist, anti-human and anti-art project", says creator of lefty tech satire Future? No Thanks!, before explaining why he used it anyway
Multi-platformBerita21 Okt 2026
Lintas platformLainnya0 dibaca

"AI is a technofascist, anti-human and anti-art project", says creator of lefty tech satire Future? No Thanks!, before explaining why he used it anyway

Paulo "Molleindustria" Pedercini, developer of the ecosocialist satire Future? No Thanks!, has disclosed his use of generative AI tools during the game's development. Despite labeling AI a "technofascist, anti-human and anti-art project," Pedercini admitted to using AI for minor debugging and text-to-speech voice acting.

Rock Paper Shotgun · Media game · Inggris RayaLihat konteks
Riot is finally changing Mel's reflect, but I'm going to miss League of Legends' most busted mechanic
Multi-platformBerita21 Okt 2026
Lintas platformLainnya0 dibaca

Riot is finally changing Mel's reflect, but I'm going to miss League of Legends' most busted mechanic

Riot Games has announced significant changes to the champion Mel in League of Legends, specifically targeting her Rebuttal (W) ability. According to a blog post from October 20, the developer determined that Mel is no longer in an acceptable state due to high ban rates and balancing difficulties at professional and apex levels of play.

PCGamesN · Media game · Inggris RayaLihat konteks
Indies and original IP blew up in 2026
Multi-platformBerita21 Okt 2026
Lintas platformLainnya0 dibaca

Indies and original IP blew up in 2026

Research from Sensor Tower indicates that independent developers and original intellectual properties significantly increased their market presence in 2026. Comparing data from September 2025 through August 2026 against the previous year, the number of games selling over 500,000 units in their first month rose from 55 to 76. Total unit sales for these titles grew by 51%, reaching 182.4 million.

GamesIndustry.biz · Media game · Inggris RayaLihat konteks
Everroad Developer Improves Water Shader Using Unrealistic Parameters
Multi-platformBerita21 Okt 2026
Lintas platformLainnya0 dibaca

Everroad Developer Improves Water Shader Using Unrealistic Parameters

The developer of the browser-based driving game Everroad, known as EverroadGame on Reddit, recently shared a comparison showcasing a significant visual improvement in the game's water shader. After seven months of development, the creator transitioned from a flat, single-colored approach to a custom GLSL shader that creates realistic light reflections and transparency.

AUTOMATON · Media game · JepangLihat konteks

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