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The best feature in the original Alan Wake is an absence: the man has no reticle
Multi-platformBerita24 Okt 2026
Lintas platformLainnya0 dibaca

The best feature in the original Alan Wake is an absence: the man has no reticle

The original Alan Wake distinguishes itself through a unique design choice: the absence of a standard on-screen reticle. While third-person shooters typically rely on these markers for orientation and aiming, Remedy Entertainment opted to omit them, creating a sense of uncertainty that permeates the combat experience.

PC Gamer · Media game · Inggris RayaLihat konteks
Celebrating 35 Years of Puyo Puyo: A Look Back at the Iconic Puzzle Series
Multi-platformBerita24 Okt 2026
Lintas platformLainnya0 dibaca

Celebrating 35 Years of Puyo Puyo: A Look Back at the Iconic Puzzle Series

Released 35 years ago in 1991, the original Puyo Puyo debuted on the Famicom Disk System and MSX2. While it initially garnered little attention compared to major titles like Final Fantasy IV, the game established a foundational puzzle experience that would eventually captivate millions worldwide.

GAME Watch · Media game · JepangLihat konteks
Phantom Blade Zero Estimated to Reach 500,000 Steam Pre-sales
Multi-platformBerita24 Okt 2026
PCLainnya0 dibaca

Phantom Blade Zero Estimated to Reach 500,000 Steam Pre-sales

As the October 28, 2026, release date approaches, the action RPG Phantom Blade Zero from developer S-Game is showing strong market performance. According to estimates from Alinea Analytics, the title has already sold approximately 500,000 copies on Steam, generating roughly US$ 24 million in revenue prior to its official launch.

GameVicio · Media game · BrasilLihat konteks
'I drank from the chalice of blood': indie dev scrubs his game of AI-generated voice lines, having previously described the technology as 'anti-human and anti-art'
Multi-platformBerita24 Okt 2026
Lintas platformLainnya0 dibaca

'I drank from the chalice of blood': indie dev scrubs his game of AI-generated voice lines, having previously described the technology as 'anti-human and anti-art'

Paolo Pedercini, the developer behind the ecosocialist satire Future? No Thanks!, has removed AI-generated text-to-speech voice lines from his game. This decision follows significant community backlash regarding his use of generative technology, which he had previously described as a technofascist and anti-human project.

PC Gamer · Media game · Inggris RayaLihat konteks
Mass Effect Universe "looked incredible" says creator who claims he advised BioWare
Multi-platformBerita24 Okt 2026
Lintas platformAksi0 dibaca

Mass Effect Universe "looked incredible" says creator who claims he advised BioWare

A content creator named Dantics has shared alleged details regarding a cancelled BioWare project titled Mass Effect Universe. Dantics claims he served on a BioWare community council and provided feedback on the title, which was reportedly set over 600 years following the Reaper War.

Eurogamer · Media game · Inggris RayaLihat konteks

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