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Why a 21-year-old coder finally ported the real P.T. to PC: 'That something so influential could eventually become unplayable never sat right with me'
Multi-platformNoticias8 oct 2026
PCOtros4 lecturas

Why a 21-year-old coder finally ported the real P.T. to PC: 'That something so influential could eventually become unplayable never sat right with me'

Programmer Lorean Xavier has released a native PC port of Hideo Kojima's P.T., the influential horror demo delisted from the PlayStation Network in 2015. Unlike previous fan-made recreations or emulated versions, this project translates the original code to run on Windows and Linux.

PC Gamer · Prensa de videojuegos · Reino UnidoVer contexto
The Witcher 3 Wild Hunt Remastered Gets Substantial Improvements Following Player Feedback
PCNoticias8 oct 2026
PCOtros4 lecturas

The Witcher 3 Wild Hunt Remastered Gets Substantial Improvements Following Player Feedback

Following the September 29 launch of The Witcher 3: Wild Hunt Remastered, CD Projekt Red has released Patch 5.01 to address player feedback regarding performance and visual presentation. While the remaster achieved record concurrent player counts, users reported dissatisfaction with lighting, bloom, and tone mapping, alongside missing graphics toggles on consoles.

TechPowerUp · Prensa de videojuegos · Estados UnidosVer contexto
Blizzard refuses to let World of Warcraft: Forever's dungeons become the fastest way to grind XP: 'We need to hold firm on these balance adjustments'
Multi-platformNoticias8 oct 2026
MultiplataformaAcción4 lecturas

Blizzard refuses to let World of Warcraft: Forever's dungeons become the fastest way to grind XP: 'We need to hold firm on these balance adjustments'

Blizzard has announced adjustments to dungeon experience gains in World of Warcraft: Forever, confirming that while experience from killing monsters in dungeons will increase, it will not reach the levels seen in the original MMO. The developer stated that they must hold firm on these balance changes to ensure that dungeon grinding does not become the optimal way to reach level 60.

PC Gamer · Prensa de videojuegos · Reino UnidoVer contexto
AMD will bring FSR 4 to handhelds by the end of 2026
Multi-platformNoticias8 oct 2026
MultiplataformaOtros4 lecturas

AMD will bring FSR 4 to handhelds by the end of 2026

AMD consumer chip executive Jack Huynh recently announced plans to bring the company's machine learning-based FSR 4 technology to a broader range of hardware. According to statements provided to The Elec, AMD intends to expand this AI-driven upscaling feature to include APUs, gaming laptops, and handheld devices before the conclusion of this year.

The Verge · Prensa de videojuegos · Estados UnidosVer contexto
US Puella Magi Madoka Magica the Movie: Walpurgisnacht Rising Release Set for 2027
Multi-platformLanzamiento8 oct 2026
MultiplataformaOtros5 lecturas

US Puella Magi Madoka Magica the Movie: Walpurgisnacht Rising Release Set for 2027

Aniplex of America revealed the US release schedule for the upcoming film Puella Magi Madoka Magica the Movie: Walpurgisnacht Rising and a new 4K Ultra HD collection during the 2026 New York Comic Con. The new movie is scheduled for a Fathom Entertainment theatrical event occurring from January 16-19, 2027.

Siliconera · Prensa de videojuegos · Estados UnidosVer contexto
Skate’s mid-season update opens new skate parks, adds more missions, and tests proximity voice chat October 13
Multi-platformLanzamiento8 oct 2026
MultiplataformaOtros2 lecturas

Skate’s mid-season update opens new skate parks, adds more missions, and tests proximity voice chat October 13

The early access skateboarding title Skate is scheduled to reach its mid-season point on Tuesday, October 13th. This update brings a variety of content additions and technical tests to the game, provided the current season schedule remains unchanged.

MassivelyOP · Prensa de videojuegos · Estados UnidosVer contexto
Resident Evil Requiem Was Originally Planned as an Online Game, Producer Says
Multi-platformNoticias8 oct 2026
MultiplataformaOtros4 lecturas

Resident Evil Requiem Was Originally Planned as an Online Game, Producer Says

Producer Masachika Kawata recently disclosed that Resident Evil Requiem was initially conceived as an online-focused project. This revelation appeared in the Biohazard 30th Special Mook, which features historical insights and developer interviews regarding the long-running franchise.

IGN Southeast Asia · Prensa de videojuegos · SingapurVer contexto
Resident Evil Requiem Was Originally Planned as an Online Game, Producer Says
Multi-platformNoticias8 oct 2026
MultiplataformaOtros6 lecturas

Resident Evil Requiem Was Originally Planned as an Online Game, Producer Says

Producer Masachika Kawata recently disclosed that Resident Evil Requiem was initially conceived as an online-focused title. This revelation appeared in the Biohazard 30th Special Mook, a comprehensive fan book detailing the series' history and developer insights.

IGN India · Prensa de videojuegos · IndiaVer contexto
US government accuses Microsoft of replacing American workers with 'foreign indentured servants,' then gives Satya Nadella a medal
Multi-platformNoticias8 oct 2026
MultiplataformaOtros8 lecturas

US government accuses Microsoft of replacing American workers with 'foreign indentured servants,' then gives Satya Nadella a medal

The Trump administration has suspended Microsoft's ability to apply for green cards for H-1B visa holders. Vice President JD Vance accused the company of fraudulently using the program to replace American workers with foreign staff, characterizing these employees as "foreign indentured servants." Vance claimed that for every worker laid off, Microsoft replaced them with one-and-a-half foreign workers.

PC Gamer · Prensa de videojuegos · Reino UnidoVer contexto

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