
God of War Laufey pre-orders open September 29
Sony has officially announced that pre-orders for God of War Laufey will commence on Tuesday, September 29 at 10am local time. The title is scheduled for a full release on February 16, 2027.
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Sony has officially announced that pre-orders for God of War Laufey will commence on Tuesday, September 29 at 10am local time. The title is scheduled for a full release on February 16, 2027.

Control Resonant stands out as a major highlight for the PlayStation 5 in 2026. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov discussed the artistic vision behind the sequel's characters, bosses, and environments.

Control Resonant is slated as a 2026 title on PlayStation 5, featuring gravity-defying sequences, memorable boss fights, and a distinct vision of Manhattan. Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov discussed the inspiration behind the sequel's artistic direction, characters, and environments.

Control Resonant is available now on PlayStation 5, distinguishing itself with gravity-defying environments, memorable boss fights, and a unique take on Manhattan. Developers Anne-Marie Grönroos, Elmeri Raitanen, and Sergey Mohov detailed the inspirations behind the game's art direction, characters, and environments.

CONTROL Resonant is slated to arrive on PlayStation 5 as an expansive title developed by Remedy. The development team features Anne-Marie Grönroos as lead level designer, Elmeri Raitanen as art director, and Sergey Mohov as lead gameplay designer, who collectively shaped the game's striking artistic direction and setting.

Released last week on PlayStation 5, Control Resonant is a new title from Remedy that features gravity-defying combat and a unique interpretation of Manhattan. The development team focused on creating a grounded experience for the protagonist, Dylan, emphasizing the physical effort and disorientation involved in his supernatural abilities.

Valve hat Pyrowave in die Remote-Play-Funktion des Steam-Beta-Clients integriert. Der neue Video-Codec wurde speziell für das Game-Streaming im Heimnetzwerk entwickelt und zielt darauf ab, eine geringere Latenz und eine sauberere Bildqualität zu bieten.

Valve hat Pyrowave, einen speziell für das Game-Streaming zu Hause entwickelten Video-Codec, in die Beta-Funktion des Steam-Clients für Remote Play integriert. Die aktualisierte Technologie zielt darauf ab, eine geringere Latenz und eine deutlich sauberere Bildqualität zu bieten, allerdings auf Kosten einer fünf- bis zehnmal höheren Bandbreite im Vergleich zu bestehenden Codecs.

Valve hat den Pyrowave-Videocodec, der speziell für das Streaming von Spielen zu Hause entwickelt wurde, in den Steam Remote Play-Betaclient integriert. Die Integration zielt darauf ab, eine geringere Latenz und eine klarere Bildqualität zu erzielen, indem jeder Frame unabhängig verarbeitet wird, anstatt sich auf Bewegungsvorhersagen zu verlassen.

Valve has introduced Pyrowave, a video codec designed for in-home game streaming, into the Steam beta client's Remote Play feature. The addition aims to deliver cleaner image quality and lower latency, though reports indicate it requires roughly five to ten times more bandwidth than current streaming codecs.

Effective learning games rely on a continuous loop where players attempt tasks, experience failure, get feedback, and try again. Critical Hit published an overview highlighting seven prominent studios building educational software and training experiences, including Preloaded, Filament Games, Whimsy Games, Serious Games Interactive, Dubit, Red Apple Technologies, and Strivr.

PlayStation and San Carlo have announced a new collaboration combining gaming with a snack break through a special Limited Edition Dixi Cheese & Jalapeño and a contest named Snack and Play.