Key information
Sony has implemented dynamic pricing on the PlayStation Store, utilizing A/B testing to display personalized game prices based on individual user behavior rather than stock constraints. This practice, which began in March, adjusts discounts to maximize the likelihood of a purchase, leading to significant price discrepancies for the same titles among different users.
The algorithm reportedly targets users differently based on their spending habits. Less active customers may receive larger discounts to encourage initial purchases, while frequent buyers often see smaller reductions, as the system identifies their higher propensity to spend. Sony’s official chatbot confirmed that these personalized offers consider account activity, purchase history, and subscription levels.
Critics and users have raised concerns regarding the lack of transparency, as these personalized prices are not clearly labeled as such. While Sony characterizes these as temporary A/B testing groups, experts note that European legislation requires clear communication regarding algorithm-based personalized pricing. Unlike Microsoft, which isolates targeted offers in a specific tab, Sony’s implementation remains largely invisible to consumers.
This strategy aligns with Sony's goal to increase revenue per user, which rose from approximately 180€ in 2018 to 220€ in 2025. By shifting toward a digital-only ecosystem and bypassing third-party retailers, Sony aims to maximize margins, a move currently facing legal scrutiny in the United Kingdom and the Netherlands.


