मुख्य जानकारी

CD Projekt RED is increasingly relying on community talent to shape its future projects. Paweł Sasko, the associate director for the upcoming Cyberpunk 2, revealed that a significant portion of the studio's mission design team consists of individuals who previously gained experience by creating mods for The Witcher 2 and The Witcher 3.

According to Sasko, modifying existing titles serves as a practical gateway into the professional gaming industry. By engaging with game systems and mechanics through modding, aspiring developers gain essential insights into how complex software is constructed from the inside, effectively acting as a valuable professional portfolio.

Beyond recruitment, Sasko emphasized the broader importance of modding support across both PC and console platforms. He noted that these tools allow players to tailor their experiences to personal preferences, which helps sustain the longevity of the games long after their initial release.

Sasko expressed enthusiasm for continuing to support these initiatives within the studio. By lowering the barriers to entry for modding, CD Projekt RED aims to foster new talent while simultaneously providing players with more agency over their gameplay experiences in future titles.

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