重點資訊
Despite facing significant criticism on social media, Marvel’s Wolverine achieved strong commercial performance. Industry analyst group Circana reported that the title was the best-selling game in the United States for September across both physical and digital formats.
The game's success extended to international markets, with Sony reporting it as the second best-selling title on the EU PlayStation Store for the same period. Ampere Analysis estimated total sales reached approximately 2.35 million copies in September, noting that 35% of these purchases were physical discs.
Critics offered lukewarm assessments of the title, citing repetitive mechanics, shallow gameplay, and weak storytelling. While some reviewers acknowledged the game's visual spectacle, it failed to garner the high praise typically associated with Sony's first-party AAA releases.
Public perception was further complicated by controversy surrounding Sony's plan to cease disc production by 2028. Additionally, the game faced scrutiny for design choices like scent trail navigation and a heavy focus on cinematic sequences over interactive gameplay.


