要点

Fumito Ueda, the creator behind titles like ICO, Shadow of the Colossus, and The Last Guardian, has long reflected on the connection between dreams and digital adventures. During a 2018 interview at the Fun & Serious event in Bilbao, where he received an Honorary Award, Ueda discussed how he incorporates realistic dream elements into his projects to create unique user experiences.

Ueda finds the most realistic aspects of dreaming particularly compelling for game design. He notes that when individuals realize they are dreaming, they often perceive the experience as a real moment. By focusing on this emotional impact rather than just narrative complexity, he aims to make players feel that in-game events are genuine, even when the plot is not intricate.

To achieve this sense of reality, Ueda employs a meticulous construction process. He explains that developers must remove elements that feel unrealistic, building the experience piece by piece. This approach allows the game to eventually take on a life of its own, creating an effect where the player feels they are witnessing something completely authentic.

Ultimately, Ueda believes this method transforms a game from simple entertainment into a lasting artistic impression. By focusing on the emotional resonance of characters connecting or separating, he successfully crafts experiences that linger in the memories of players, much like dreams that felt incredibly real during the moment of experience.

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