重點資訊
Unity Technologies Japan has unveiled the session lineup for Unite Tokyo 2026, scheduled for November 17, 2026, at Bellesalle Shibuya Garden. This major domestic conference will feature a keynote address from Unity headquarters staff, who will travel to Japan to present the company's roadmap alongside various technical sessions.
Technical sessions will cover diverse topics including rendering, runtime, and content management. Notably, senior software engineer Akiko Kawai will discuss the transition from Mono to CoreCLR ahead of the planned 2027 release of Unity 7. Other sessions will focus on migrating from BIRP to URP, advanced URP lighting techniques, and content management strategies using Addressables and Content Directories.
The event will also address AI-driven development, with experts exploring agent-based workflows, token cost management, and XR application creation. Additionally, sessions on industrial applications will highlight robot development through Unity Robotics simulations. Organizers noted that some session titles are provisional and subject to change, with further details on external speakers and the full lineup expected soon.
Beyond the presentations, the venue will host exhibition booths and an indie game space. Tickets are currently available for purchase on the official website, offering options for general attendees, students, and a Supporter Program that includes special benefits.


