重點資訊
Cygames has introduced a new brand, CygamesEdge, dedicated to delivering experimental, small-to-medium-scale titles. The brand's debut game, 'Horaku no Kuni', was showcased at the OSAKA INDIE GAMES SUMMIT 2026 following its initial announcement at the September 2026 State of Play.
The game centers on a high-difficulty descent through a world tree. Players navigate using jumps and special abilities like 'fluffy falling' or wind-assisted maneuvers. To maximize the sensation of height and fear, developers intentionally adjusted movement parameters to feel less precise, creating a deliberate 'fleshy' or 'sluggish' control scheme that heightens tension during precarious platforming.
Brand producer Shuichiro Hamada notes that the project originated from an internal game contest, with the original concept dating back nearly 10 years. The game is designed for a compact experience, with a clear three-hour completion time intended to accommodate players with limited leisure time. Hamada emphasizes that while the brand focuses on Steam-based markets, it aims to foster partnerships with external developers and individual creators to produce challenging, unique experiences.
CygamesEdge currently has multiple titles in development. 'Horaku no Kuni' is scheduled for release on November 5, 2026, for PC via Steam, PlayStation 5, and Nintendo Switch 2.


