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Recent analysis of Steam Frame kernel source code by SteamFrameHub suggests Valve may be developing a new VR headset variant. Codename 'Planar,' this device features references to OLED lenses and received updates as recently as October 2nd, following the initial reservation period for the current LCD-based model.

The proposed OLED lenses reportedly offer a 3,552x3,840 resolution and a 90Hz refresh rate. To manage the increased processing demand on the Snapdragon SoC, the code indicates the implementation of 'foveated scaling,' a technique designed to adjust pixel density based on where the user is looking.

While an OLED upgrade could provide sharper visuals and potentially better power efficiency, critics argue it fails to address the Steam Frame's primary issues. Current discourse focuses on the device's high cost and limited availability, which are exacerbated by ongoing RAM shortages and supply constraints.

Introducing an OLED model could further strain resources, as it would compete for the same components as the standard version. Furthermore, analysts suggest such a device would likely carry a higher price tag, potentially exceeding the £1,699 cost of the Galaxy VR, making it an impractical addition given the current market climate.

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