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On October 19, 2026, SNAPLACE released the mini-game adventure title Umeshiwa: 365 Days of Wanting to Leave on Time for iOS and Android devices. This marks the first time the character Umeshiwa, a rice ball with a wrinkled face, has been featured in a video game.

The narrative follows Takashi, an office worker who encounters the talking rice ball after a late shift. Players explore a pixel-art city and engage in various mini-games triggered by events. The game features 100 distinct mini-games, including challenges like dodging falling documents or shooting down unread emails, totaling 1,095 stages.

The main story spans 365 days from April 1 to March 31, focusing on the quest to reclaim lunch breaks. Additionally, an eight-chapter side scenario titled Return the Twelve O'Clock investigates why lunch breaks vanished from the city. Each day consists of three events, requiring approximately three minutes to complete.

Players can access the first 30 days for free. To unlock the full 365-day experience, users must purchase the Umeshiwa Commuter Pass for 300 yen including tax. While 20 mini-games are available for free in the arcade mode, the full set of 100 is unlocked upon purchase. The developer confirms there are no advertisements, subscriptions, gacha mechanics, or additional microtransactions.

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