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Hideo Kojima recently shared his thoughts on Zach Cregger’s Resident Evil film via Twitter on October 12, 2026. While the director initially lacked interest, he ultimately viewed the movie and described it as a relentless experience filled with jump scares and classic horror techniques.

Kojima characterized the film not as a traditional adaptation, but as a representation of the actual experience of playing the original Resident Evil on PlayStation in 1996. He noted that the film captures the feeling of holding a controller and facing the game's challenges.

The director identified with the character Bryan, recalling his own frustration during his initial 1996 playthrough. Kojima recounted repeatedly receiving game over screens and shouting in frustration, mirroring the character's struggles within the movie.

The film has received critical acclaim, with some reviewers labeling it the best videogame movie to date. While Kojima's review is generally viewed as positive, some observers have speculated on whether his description of the film's relentless nature and use of classic tropes implies a more nuanced or critical assessment.

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