Key information
At OSAKA INDIE GAMES SUMMIT 2026 held on October 3 and 4, 2026, at Congress Square Grand Front Osaka, the PC jump action game Super Froppings was available for playtesting. It is scheduled for release on October 30 by Wonderland Kazakiri.
The title reworks a minigame from Cassette Boy, developed by Wonderland Kazakiri represented by Kiyoshi Honda. Sohei Niwaka, representative of Chimera Engine, served as producer, and Ryo Nagamatsu composed the music. The game features three modes: High Score mode, VS Battle, and a Survival mode supporting up to eight players.
During the preview of the VS Battle mode, players competed to reach higher floors, with the first to arrive at floor 100 winning immediately. The controls consist solely of jumping and flipping. The continuously moving frog must be timed to jump onto upper platforms, and flipping direction requires cherries collected along the way.
Touching purple skulls placed on platforms results in defeat. Cherries are also consumed for large jumps via a button hold. Flipping drops feces onto the opponent screen to break floors, and every 20 floors the first player to arrive sends rolling skulls to the rival screen.
Various items disrupt matches, such as Gigantic, which drops everyone one floor, and Mini, which shrinks others. A Clone item increases frogs to three, letting players drop three feces per flip. A demo is currently available.


