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Cash memory - Mystic Quest Legend wanted to seduce Westerners... by taking them for strangers
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Cash memory - Mystic Quest Legend wanted to seduce Westerners... by taking them for strangers
In the early nineties, Square diagnosed that Japanese role-playing games were judged too complex by the western audience as the genre met exponential success in its home country. To tackle this, Square offered an entry-level product sold at
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