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RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
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RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
Ludeon Studios has announced that the colony simulation game RimWorld will transition from the Unity engine to the developer's proprietary Waylith Engine in the upcoming 1.7 update. The studio claims the game will maintain its visual and ga
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