



Player voices
@Thread
Housemarque and Nixxes Detail Boss Design for Saros
Back to communityOriginal post
Housemarque and Nixxes Detail Boss Design for Saros
Housemarque and Nixxes collaborated to develop the bosses in Saros, combining Housemarque's creative vision and bullet-hell DNA with Nixxes' technical implementation, animations, and environmental design. The teams aimed to create structure
This post will join the same topic thread.