



Player voices
@Thread
Housemarque and Nixxes Detail Boss Design in Saros
Back to communityOriginal post
Housemarque and Nixxes Detail Boss Design in Saros
Housemarque and Nixxes collaborated to develop the boss encounters in Saros. Housemarque provided the creative vision, combat language, and bullet-hell DNA, while Nixxes handled technical implementation, animations, and environmental design
This post will join the same topic thread.